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Bossa Studios’ Worlds Adrift may be the Best Thing Since I am Bread

February 9, 2015 by Stephen Daly

A day/night cycle will lead to very different gameplay experiences depending on the time of day.

They've tackled the intricacies of the human body and the trials of being a slice of bread, but now Surgeon Simulator and I am Bread developer Bossa Studios has revealed their next: Worlds Adrift. 

An open world adventure, producer Herb Liu discusses the game in the above video and there's more on Worlds Adrift on Bossa's website. 

Players will be able to harvest, repair, and craft items in the game, which also features a day/night cycle and will confront players will with different challenges depending on the time of day.

The game does not currently have a release date or confirmed launch platforms but Bossa is looking for feedback to help shape the game's development.

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