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Playstation 4 Engine, Made by Silicon Studio, Runs at 1080p and 30 FPS

December 12, 2014 by Jacob Saylor

Apparently, it’s exceptionally beautiful.

In the realm of console gaming, there's a big debate about what's better: higher frame rates with lessened graphics or lower frame rates with stronger graphics. Generally, the trend in console gaming has tended to lean towards the lower frame rate, which generally settles at around 30 frames per second. It can be pretty difficult to push a game's frame rate up to 60 without a substantial loss in graphical quality. On PC, you can have the best of both worlds. If your rig is strong enough, then you can manually adjust your game settings to offer sleek graphics as well as high frame rates. It'd be really cool if console developers made a game that had some sort of graphics customization, but given the hardware's lack of flexibility, I'm not sure that will happen anytime soon.

Silicon Studio, creators of titles like Bravely Default and 3D Dot Game Heroes, has decided that they're going to follow the lower frame rate design for this console generation. According to DualShockers, they've already devised a proprietary engine that runs Playstation 4 games at 1080p with 30 frames per second. Apparently, the result is absolutely beautiful. A technology demo shown allows players to explore a virtual museum, and while that might not be very exciting, it did well to show off the power of this studio's new engine. Silicon Studios said that it took a team of five people only a month or so to create the final version of the engine. This is a pretty impressive feat, given all of the different nuances of game development.

Here's a picture from the technology demo, though we're sure it isn't of the same quality you'd see from its source:

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