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Elder Scrolls Online Console Release Delayed to 2015

December 5, 2014 by Ian Miles Cheong

The release of Zenimax’s MMORPG has been delayed to next year.

Zenimax Online Studios has announced that its its massively multiplayer online role-playing game, Elder Scrolls Online, has been delayed to 2015. The game was previously delayed by six months and slated for a late 2014 release. It was originally planned for release in June 2014. 

The game’s release window has been changed for a second time now, with its release dated for 2015.

 “2014 has been a very busy year for us at ZOS,” the studio said. “We launched ESO on PC and Mac and immediately started addressing any issues that cropped up, going on to release five huge updates that introduced new content, new systems, tweaks and fixes to existing systems, and tons more.

“With everything we’ve done, we firmly believe that ESO is a much better, more stable, and more fun game than it was six months ago. This is the way online games like this work: the game you launch is a starting point that inevitably evolves over time. I am very happy with the evolution of ESO up to this point, and I hope you all agree.

“We couldn’t be more excited about everything there is to look forward to in 2015. We’ll be introducing some of the new systems that we’ve talked about publicly over the last couple of months, and of course, we will be bringing ESO to the PlayStation 4 and Xbox One.

“For the team at ZOS, the remainder of 2014 will be spent working on one of our largest updates yet and continuing our work on the console versions.”

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