Valve promises no sh*tty party games for Natal

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Valve is not impressed by the current line-up of motion controlled party games and mini games which make-use-of motion controls just for the sake of it. Even though Valve is fairly impressed by Natal, they have vowed never to place a ‘tiresome’ mini-game for the device in Left 4 Dead.

In an interview with CVG, Valve writer Chet Faliszek revealed that the studio believes Project Natal is something that interests them but is hoping other developers use the tech in the right way and don’t roll out sh*tty party games which you would not be interested in playing with a joystick. Faliszek said,

Hopefully we’ve gotten past the point of mini-games. I’m sick of that [makes arm movement]. That’s not a game for me anymore. Let’s get some real interaction going.
We have these technologies now that let us interact in different, really exciting ways. It’s developers’ jobs to do something with it. Impress me. Don’t just make sh*tty games I wouldn’t want to play if I had to use a joystick.

When asked if Valve would be adding Natal support in any of it’s games in the future, Faliszek added,

We’ll see. You won’t have to make the arm movement of sawing off a zombie’s head in some tiresome mini-game. I can promise you that.