• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Assassin’s Creed: Unity’s World Will be Fully Explorable While Playing in a Group

July 1, 2014 by Ian Miles Cheong

A full group of players will be able to fully explore the world of Assassin’s Creed Unity.

The folks at gamereactorTV had a chance to talk to Bruno St-Andre, the Mission Director of Assassin’s Creed: Unity at E3 2014 and have only just put up their lengthy interview with the game developer over on their channel. 

In the interview, the developer explained how the game is being developed from the ground up with support for four players at a time, playing cooperatively in a multiplayer environment. 

"Early on we decided it'd be the shared experience,” said St-Andre. “Every development part of Unity was made to favour the cooperation between players, to favour the systems of working together in cooperation and combination of players, different types of player, who have different types of skills and want to exploit them more within the progression system also."

According to St-Andre the game will still be Arno’s story, however the world will be fully explorable while playing as a group. It’s just a few missions that will be single-player only experiences. 

As an added fun fact, St-Andre revealed that one in four buildings in Paris will have accessible, playable interiors, so you’ll have much to explore both inside and outside of the streets. 

"It's a separate mode," St-Andre confirmed when the interviewers asked him whether MP and SP feed into each other. "Every mission is about the story of Arno. Some are Brotherhood missions you can take on with your friends, and some are limited to Arno. But the entirety of the game, playing Paris, exploring, collecting stuff, you can do it with your friends four player. Just that some missions are for single player, some are for one to four.”

Additionally, even the game’s combat system has been overhauled with the intention of making it flow better when fighting alongside friends. The game’s progression system is tailored for players who favor different playstyles.

"For [combat], we give you more control on the fight moves, and left space for tactical choices when playing co-op and against the enemy. They're going to strategize better against you, be more co-ordinated in strikes.”

The game’s traversal mechanics have also been given an overhaul, as there was much room for improvement to be made.

"The player's used to our control scheme, but we had place for improvement,” said St-Andre. “We went deeper in our main pillars. For navigation, we wanted more precision. We've got something called controlled descent, so when going down – RT and B – and when going up – RT and A. So we put more precision on that, more control for the player…. we also dedicated a stealth button, so now you enter stealth mode, so you can take cover on objects."

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

The GREATEST Final Bosses Ever Designed

The GREATEST Final Bosses Ever Designed

GTA 6 MOST EXPENSIVE GAME EVER? & MORE

GTA 6 MOST EXPENSIVE GAME EVER? & MORE

Mixtape - Before You Buy

Mixtape - Before You Buy

10 Good Games That SHOULD NOT HAVE FAILED

10 Good Games That SHOULD NOT HAVE FAILED

007 First Light - 10 Things You NEED TO KNOW

007 First Light - 10 Things You NEED TO KNOW

20 Longest Single Player Games of The LAST 5 YRS.

20 Longest Single Player Games of The LAST 5 YRS.

10 Brand NEW RPGs That EXCITE US

10 Brand NEW RPGs That EXCITE US

20 Game Franchises RUINED By Publishers

20 Game Franchises RUINED By Publishers

10 WEIRD Gaming Stories of April 2026

10 WEIRD Gaming Stories of April 2026

Category: Updates

Sidebar

Recent Posts

  • Ubisoft Shared A Cosplay Style Guide (With New Lore!) For Assassin’s Creed Black Flag Resynced’s Edward Kenway
  • Jacob Navok: Bungie’s $ 765 Million Impairment Is Too Small, More Is Coming Next Quarter
  • Rockstar Teases A Summer Update For GTA Online – Could This Connect To GTA 6?
  • Sony Has Not Yet Decided When They Will Launch PlayStation 6 And At What Price
  • Nintendo Switch 2 Goes Up In Price To $ 499 Before It Hits Its 1st Year

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme