• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Project Morpheus Creator Reveals What He Thinks About Their Competition

June 27, 2014 by Ryan Parreno

The Morpheus devs buddy buddy with Oculus now, but Richard thinks that could change when their products release

 

We have new details for you regarding the development of Project Morpheus, and what the future holds for VR in general. This interview was held with no less than the creator of Project Morpheus, Richard Marks.

Richard explains that development on Morpheus began in 2010, around the time the Playstation Move got released. Some enterprising Sony engineers started using the tech for their VR prototypes by literally placing the controller on their heads, with elaborate homemade contraptions to put them in place and simulate VR.

As you may know, Sony has been working in VR for a very long time, from as far back as when the initial wave hit in the 90s. While it faded into a niche product, for various noncommercial uses, Sony never stopped working on VR, although that work had often been done independently by different Sony engineers in different departments.

Project Morpheus is Sony’s 1st official foray into making VR a viable commercial product via gaming. Richard is reticent to make any declarations or predictions on what will happen when the VR market launches, even as some argue (including said interviewer) that Project Morpheus and, say, Oculus Rift, seem to be positioning themselves in different ways. As Richard points out, while the prototypes and demos are out there, neither Sony nor any other VR company have actually released their products commercially yet. For all we know, it could get tooth and nail when it comes down to the wire.

Project Morpheus seems to be an amazing project with endless possibilities, but Richard seems grounded enough to know that in this untested space, success is not guaranteed, no matter what the fans may think or say. I hope it finds an audience that will buy and support it.

You can check out the full interview below.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

Wolverine - 10 Things The Game DOESN'T TELL YOU

Wolverine - 10 Things The Game DOESN'T TELL YOU

PC Gaming: 25 Things You Didn't Know You Could Do

PC Gaming: 25 Things You Didn't Know You Could Do

10 ICONIC Games That FIXED Open World Games

10 ICONIC Games That FIXED Open World Games

Valheim 1.0 - Before You Buy

Valheim 1.0 - Before You Buy

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

Wolverine - Before You Buy

Wolverine - Before You Buy

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

10 BRAND NEW WAR Games That Excite Us

10 BRAND NEW WAR Games That Excite Us

Category: Updates

Sidebar

Recent Posts

  • Hideo Kojima: OD-KNOCK’s Production Is On Schedule, Sophie Lillis & Hunter Schafer Delivering ‘Outstanding’ Performances
  • Bill Skarsgard Is Our Lead Character In Kojima Production’s PHYSINT
  • Fable Has Apparently Been In The Works Since 2016, When Lionhead Studios Shut Down
  • Rumor: EpicNNG Corroborates Tiny Tina’s Wonderlands 2 Leaks Are Real
  • Rumor: Media Molecule’s Open World Game Is A Social Sim Like Animal Crossing, To Be Revealed In 2027

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme