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Minecraft’s EULA Clarified by Mojang, Gameplay Features Aren’t For Sale

June 16, 2014 by Stephen Daly

‘A few people got nasty. Someone said we’re literally worse than EA.’

Mojang has issued an official clarification of the company's Minecraft EULA revealing that all servers must comply with new rules by the first of August on its website. 

Controversies surrounding the EULA first emerged on Reddit when Mojang's Erik Broes wrote: "you cannot make money with Minecraft without our permission. If you are on a server, your experience should the same as every other player". 

Broes' remarks led to a torrent of accusations about the company leading to founder Notch responding on his personal blog: 

"Someone saw that the EULA says you can't charge for these things, and asked one of the people working at Mojang about it. That person said that yes, it is indeed against the rules, and then everything exploded.

"A lot of people got the impression that we're changing the EULA somehow to only now disallow these things, but they were never allowed. A lot of people voiced their concerns. A few people got nasty. Someone said we're literally worse than EA."

While Mojang has always prevented game changing products and in-games currencies from being sold, they haven't always enforced the rules but this has now changed, and been reflected in a revised EULA which provides a clearer view of the company's stance. 

The game's EULA does permit players to sell access to servers, accept donations, have sponsorship and advertising deals, and sell iteams which do not impact gameplay. 

Skins, pets, and other cosmetic changes are okay for sale but Mojang notes, "Swords, invincibility potions, and man-eating pigs are not. We want all players to be presented with the same gameplay features, whether they decide to pay or not." 

Minecraft is coming to PS4 and Xbox One in August. 

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