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DriveClub Delay Caused By One Integral Feature

April 30, 2014 by Yesika Reyes

Game director Paul Rustchynsky reveals the primary reason why the racing game is delayed.

In an interview with Game Informer, Evolution Studios new game director for DriveClub Paul Rustchynsky revealed that the dynamic menu feature was the primary cause of the delays the game has been through.

"The dynamic menu is kind of the portal into DriveClub. It kind of acts like a social network. Not on the scale of Facebook, but similar to that. We need to make sure that all the connectivity that surrounds the game, whether it be joining clubs or sending challenges, or even interacting with the iOS and Android DriveClub apps – that had to be slick," he told the publication.

He also noted that they had to re-examine the feautre and make some changes when they realized that it wasn't as smooth or intuitive as they wanted it to be. The new dynamic menu system will be accessible at all times regardless of where you are in the race or what device you us.

Additionally, he also said that the game won't have "consumable microtransactions" and accessibility and unlock structure will be straightforward and clear. This was a response to Forza 4's microtransaction structure. 

Yesterday, we reported that the game now has a release date. Another article we posted also updated on the game's development earlier this year.

DriveClub will be released on October 8, 2014 as a PlayStation 4 exclusive. It will be free for PlayStation Plus subscribers.

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