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Dark Souls 2 Players Die 23 Times Faster than the Real-World Death Rate

April 25, 2014 by Stephen Daly

1,074 dogs are killed by players every minute.

VentureBeat, using the Dark Souls 2 Beyond the Bonfire website, has determined some pretty scary facts about the game – or at least, the console versions.  

It's well known that Dark Souls 2 players die, a lot, but now we know that the number of players dying is 42 per second, that's 23 times faster than the real-world death rate. 

The Pursuer, despite how tough he might be, still dies 735 times an hour or 12 times a minute. PS3 gamers kill him on 501 of those occasions while Xbox 360 games get him the other 234 times. PS3 players also finish the game at a rate of 235 times an hour compared to 168 Xbox 360 players.That's 403 an hour between the two systems. 

However, PS3 gamers have an average death rate of 860 compared to just 421 on Xbox 360. 

1,146,166 hounds die each day (1,074 a minute), at that rate, all 70 million dogs in the US would be wiped out in 45 days. 15.8 trillion souls have been lost so far, that would almost be enough to pay off America's $17 trillion debt if you could convert souls to dollars. 

16 million players have been killed by something other than a fall, an enemy, another player, or a trap. 51 million deaths have been caused by falls. 

Some grim numbers there indeed but it's worth it, right?

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