• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Reaper of Loot: Loot Rewards Doubled in Diablo 3 Rifts

April 10, 2014 by Ian Miles Cheong

Loot rewards have been doubled in rifts in Diablo 3: Reaper of Souls.

The Diablo 3 servers were down for a couple of hours earlier today to make room for a new update, dubbed the “loot hotfix”. The update, as you can imagine, has to do with the game’s loot system and its changes are intended to make the game’s Rift mechanic more rewarding than they currently are.

According to Diablo 3 game designer Travis Day, the driving goal of their design is to make killing monsters feel more rewarding, and that they want players to find “tons of cool items that you are excited about” while having fun doing it.

“Rifts have always been intended to be the most efficient play method in the game, currently they aren’t for a number of reasons,” wrote Day. “Part of this has to do with the high level of efficiency in farming that players find doing things like farming Manglemaw, Razorclaw and any other number of unique monsters. Another contributing element is that farming chests without having to actually fight monsters is far more effective than actually fighting the monsters. It is very important to us that chests are exciting to find and feel rewarding but presently they are far too common and reliable to farm in certain areas of the game.”

“Loot is an incredibly important aspect of Diablo games and we will continue to keep a very close eye on it,” continued Day. “If more problems arise we will continue striving to address them. It isn’t our goal to take loot away from people, we just want to make sure they are having as much fun as possible while finding it and these changes all support that goal.”

In effect, the hotfix thins out treasure chests and nerfs loot drops from named unique monsters in the base game, while boosting rewards from Kadala and boosting Rift drops in Adventure Mode—effectively doubling them in comparison to the base game. 

Rifts sound like the best place to be right now. We even said so in our review of the game.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

10 BRAND NEW WAR Games That Excite Us

10 BRAND NEW WAR Games That Excite Us

This Will Forever Be The Most Realistic Survival Game EVER

This Will Forever Be The Most Realistic Survival Game EVER

GTA 6 vs GTA 5 Gameplay: What's Changed?

GTA 6 vs GTA 5 Gameplay: What's Changed?

10 Upcoming Games That WILL PUNISH YOU

10 Upcoming Games That WILL PUNISH YOU

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Halloween: The Game - Before You Buy

Halloween: The Game - Before You Buy

5 Games That Look VERY DIFFERENT With Nvidia DLSS 5

5 Games That Look VERY DIFFERENT With Nvidia DLSS 5

Category: Updates

Sidebar

Recent Posts

  • Crisis Core: Final Fantasy VII Reunion Shadow Drops On Switch 2 Today
  • Monster Hunter Wilds Comes To Switch 2 On December 4 – With Local 4 Player Multiplayer Confirmed
  • Kirby and the World Beyond Releases on Switch 2 on Spring 2027
  • Metroid Ravenous Releasing On Switch 2 This January 28, 2027
  • Rumor: Squadron 42 Content Creator Preview Event Scheduled For October

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme