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MLB 14: The Show Promises a Better Day One Experience on PS4

April 8, 2014 by Yesika Reyes

SCEA’s Ramone Russell talks about MLB 14: The Show’s online problems and PS4 improvements.

Today, PS Nation posted an interview on their YouTube page with SCEA's Ramone Russell to discuss MLB 14: The Show. Much of the talk includes the online problems plaguing the PlayStation 3 version and the improvements the studio is proud to introduce for the PlayStation 4 port.

When asked about how the studio is addressing the online problems in the PS3, “We started over from scratch. We rewrote online from square one," Russell said. “Overall, we want complete one to one parity from an offline to an online experience. In baseball, it’s so important. The batter and pitcher interface is key. If you can’t see the ball, you can’t swing if there’s lag. We accomplished that. All the meters is as close to offline as it can possibly be. There is no lag there whatsoever" he continued.

However, Russell quickly added that all of the work they poured into that caused other areas of online to lag behind. He noted that they are not satisfied with it and are committed to addressing the problems in future patches.

While Russell seemed to not know anything about party chat for the PS4, he did say that he thinks it won't be an issue on the next-gen platform and believes that it will have a better day one launch.

Additionally, the remainder of the interview focused on the power of the PS4 and how it improves the game. Russell spoke about the advanced lighting and self-shadows in the PS4 port. Players, baseballs, and even the blades of grass have the ability to cast their own shadows. The crowd has more detail too. Russell notes how there are now kids in the crowd and that they were able to scan more heads. Check out an earlier post that shows a comparison of how the game looks like in both systems.

He also talked about the insane amount of detail in the stadiums. We posted a video yesterday showing a preview of the stadiums in the PS4 version. According to Russell, the largest staduim in the PS3 is made up of 150,000 polygons and the PS4 has over a million polygons. 

While there are many improvements on PlayStation's latest console, Russell says that they did not want PS3 players to feel left out. Most of the features for both PlayStation consoles are the same and the differences are mostly new additions that only the PS4 could accomodate. 

Russell ended the interview saying that people should hold on to their saves because it will carry over to the next MLB game. Players will be able to jump from system to system with ease since the cross-save feature works with the PS3, PS Vita, and PS4.

MLB 14: The Show is out for PS3 and PS Vita systems and will be released on the PS4 on May 6, 2014 and it is priced at $59.99. 

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