• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

How a Halo Developer Made inFamous: Second Son a Better Game

March 19, 2014 by Stephen Daly

Bungie veteran Jaime Griesemer overhauled a huge part of Second Son’s gameplay systems.

Jaime Griesemer, who left inFamous: Second Son developer Sucker Punch yesterday, has been hailed by studio director Nate Fox as "a very accomplished combat designer." 

Griesemer is a former Bungie alum and brought with him a host of processes he'd learned making the Halo series for Xbox. Speaking to Eurogamer, Fox said: 

"Jaime is a very accomplished combat designer. He really understands the feel of the way that the heroes' abilities interact with enemy AIs, and how enemy AIs can do intelligent things to test the player. The controller feel for Second Son has been revamped – it's more streamlined – and that's really Jaime's good work. A lot of the powers we have in the game come from a couple of programmers, and the streamlined interface is definitely Jaime."

inFamous: Second Son launches on Friday and it seems that without Griesemer's intervention it may have been a very different game indeed. 

Elsewhere in the interview, Fox addressed the fact that Sucker Punch originally assumed that most players would choose the evil options in inFamous 2 and that when this didn't happen, they changed Second Son's entire set up. 

"We looked at player trophies on PSN for inFamous 2. You'd get one if you got the evil or the good ending. 78 per cent of people decided to sacrifice Cole, so we said, alright, these are the votes. Whether they knew it or not, they were voting – and this is the way that the franchise will change. We view the series as being about choice and consequence, and it seemed relevant to make that a deciding factor."

Fox previously said as much and it seems that once again that the majority of inFamous: Second Son players will decide to be good but that doesn't mean the producer is annoyed with how things have turned out. 

"I wrote the evil ending of the game to be the continuation. We worked on him for so long, and the world was in a good spot so that's what I was hoping it would be. I was definitely grumpy. But! I'm happy now that it ended up the way it did. With a new hero, new powers and a new story it's a lot easier for people who've never played inFamous to get into the series. You don't have to have played the first two games to get it. If you have played those games, you'll notice some references, and it'll be a deeper experience."

In the game, hero Delsin's powers will constantly shift based on player choice and Fox believes you'll probably have more fun being evil. To get the best of both worlds, you might want to play Second Son twice when it launches exclusively on PlayStation 4. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Games That REWARD You For Being CRAZY

10 Games That REWARD You For Being CRAZY

10 Most IMPROVED Games of 2026 That Play Different

10 Most IMPROVED Games of 2026 That Play Different

Gothic 1 Remake - Before You Buy

Gothic 1 Remake - Before You Buy

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 GOTY Games That ARE STILL WORTH PLAYING

10 GOTY Games That ARE STILL WORTH PLAYING

10 BIGGEST REVEALS of Summer Game Fest 2026

10 BIGGEST REVEALS of Summer Game Fest 2026

CDPROJEKT RED NEW OPEN WORLD GAME, PS5 EXCLUSIVE SALES CRASHING? & MORE

CDPROJEKT RED NEW OPEN WORLD GAME, PS5 EXCLUSIVE SALES CRASHING? & MORE

10 Games That Are DEEPER THAN WE THOUGHT

10 Games That Are DEEPER THAN WE THOUGHT

Fatekeeper - Before You Buy

Fatekeeper - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Best New Games of May 2026
  • XBOX CEO Asha Sharma’s Newest Promise Is Hiding In Plain Sight: Expect Signature Exclusives From Us Every Year
  • Matt Booty: Elder Scrolls 6 Looks Amazing, And Is Coming Along Well
  • Gears of War: E-Day Is The Longest Game In The Franchise At 14 Hours
  • Resident Evil Veronica Is Only In 3rd Person Perspective, Trailer Was Intended To Fool Players

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme