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GOG Nixes Regional Pricing, Sticks to Flat Pricing Scheme

March 17, 2014 by Ian Miles Cheong

GOG has scrapped its plans for regional pricing on the service.

The folks at Good Old Games (GOG) have canceled their plans for regional pricing after users expressed resistance to the idea, and plans to make up any contractually obligated price discrepancies out of its own pocket.

In February, GOG announced that it would introduce support for regional pricing because publishers often insist on localized prices. GOG has typically (read: always) offered a worldwide flat price in US Dollars.

As some regions, such as Australia and Europe, typically pay higher regional prices for games, fans did not react well to the news and took to the GOG forums to express their discontent with the proposal. CD Projekt has therefore decided not to implement regional pricing, stating in a post that it will be sticking to its DRM-free and fair pricing roots.

“We didn’t listen and we let you down. We shouldn’t sacrifice one of our core values in an attempt to advance another. We feel bad about that, and we’re sorry.”

Interestingly enough, games that do not have flat pricing elsewhere on the internet, such as Divinity: Original Sin, The Witcher 3, and Age of Wonders 3, will also have flat pricing on GOG.

Effectively gamers from all around the world will be able to benefit from the US prices.

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