• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Titanfall Technical Issues

March 13, 2014 by Ryan Parreno

We track down Titanfall’s technical issues here, as confirmed by Respawn themselves, as well as the other companies / people behind it.

We are tracking down verified technical issues with Titanfall here, presumably mostly for PC. The information on this page will be coming from Respawn or the other people behind Titanfall themselves.

Earlier, we received official word that the game does not support multiple GPUs at this time. They will be serving a patch to fix the concern, but in the meantime, PC users with multiple GPUs and a copy of Bioshock Infinite can use the following workaround:

1.       Add Bioshock Infinite DX11’s SLI bits to Titanfall or add Titanfall's executable file to Bioshock Infinite's profile, using Nvidia Inspector Tool.

2.       Enable ambient occlusion and change it to 'performance' mode. Don't change any other AO settings, otherwise there will be graphical corruptions the moment you enable SLI.

3.       Change SLI settings to AFR2.

Respawn has given a few quick tips on Twitter. If levels take too long to load, try lowering the texture quality. If Geo is missing, turn off MSAA in your individual drivers, and in Titanfall’s menu. They are making a patch to resolve these issues as well. Clearly, the 1st patch will be a considerable one.

This interview with Respawn provides even more insight. The interviewer pointed out that after the game’s stable performance in beta, they noticed conspicuous frame rate drops for the more intense action scenes. Respawn confirmed that during these scenes, they attempted to incorporate complex physical calculations, such as particle rendering on multiple processor cores. Unfortunately, this is what led to said framerate drops. As always, Titanfall promises to fix said issues in the near future, alongside adding more game features.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

PLAYSTATION RESPONDS TO PHYSICAL DISC BACKLASH & more

PLAYSTATION RESPONDS TO PHYSICAL DISC BACKLASH & more

Why Assassin's Creed Odyssey Was Almost A Masterpiece

Why Assassin's Creed Odyssey Was Almost A Masterpiece

10 Worst In-Game Decisions I Shouldn't Have Made

10 Worst In-Game Decisions I Shouldn't Have Made

What's The Most Expensive Gaming Thing Ever?

What's The Most Expensive Gaming Thing Ever?

20 NEW Survival Games of 2026

20 NEW Survival Games of 2026

Marvel's Wolverine: 10 Things You NEED TO KNOW

Marvel's Wolverine: 10 Things You NEED TO KNOW

20 RPGs That NEVER REALLY END

20 RPGs That NEVER REALLY END

10 Games Other Game Companies WANTED TO END

10 Games Other Game Companies WANTED TO END

Obsidian's NEW FALLOUT GAME's BIG CHANGE, Ubisoft ON DISCS & MORE

Obsidian's NEW FALLOUT GAME's BIG CHANGE, Ubisoft ON DISCS & MORE

Category: Updates

Sidebar

Recent Posts

  • PlayStation Is Not Seeing “Any Impact To Our Business” For Cancelling Physical Games – Just Before #PSBlackout Starts
  • Super Mario Sunshine And Two Unreleased Virtual Boy Games Are Coming To Nintendo Switch Online
  • Sony CFO Lin Tao Says They Understand The Community’s “Emotions” About The End Of Physical PlayStation Games
  • “No Battle Pass, No Bullshit” – Gears Of War: E-Day Goes Old School On Customization Items
  • FBI Asking Steam Malware Victims To Contact Them After Recent Crackdown

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme