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Dark Souls 2 Stats and Breakpoints Guide

March 11, 2014 by Ian Miles Cheong

Here’s a guide to all the statistics in Dark Souls 2.

Dark Souls 2 offers much in the way of character customization, with nine total stats for you to choose from to spend your points in each time you gain experience and level up. Here’s what they are, as well as their associated breakpoints:

Vigor – An attribute which determines HP.
30 HP per level until 20 VGR. 20 HP per level until 50 VGR. 

Endurance – An attribute that determines your overall stamina.
2 Stamina per level until 20 END. 

Vitality – In the first Dark Souls game, this determined your health. It now determines your maximum equipment load. As long as you’re below 70% on equipment load you’ll move at full speed. Your roll distance is determined by your load.
1.5 Equip Load per level until 29 VIT. 1 Equip Load per level until 49 VIT. 

Attunement – Governs the number of spells that can be attuned. Also boosts spell-casting speed. Gives you spell slots depending on your attunement level.
1 Slot – 10 ATN
2 Slots – 13 ATN
3 Slots – 16 ATN
4 Slots – 20 ATN
5 Slots – 25 ATN
6 Slots – 30 ATN
7 Slots – 40 ATN
8 Slots – 50 ATN
9 Slots – 60 ATN
10 Slots – 75 ATN
Cast speed increases until 80 ATN. 

Strength – Increases the damage scaling of strength-based weapons. Diminishing returns at 40.

Dexterity – Increases the damage scaling of dexterity-based weapons. Diminishing returns at 40.

Adaptability – It boosts your resistance as well as your Agility, which counts towards your evasion. Agility improves your roll speed.
RES scales up to 40 ADP.
AGL scales up to 38 ADP. 

Intelligence – Increases the damage scaling of your intelligence-based weapons. Improves your casting speed. Diminishing returns at 40.

Faith – Increases the “damage” scaling of your faith-based weapons. Also improves your casting speed. Diminishing returns at 40.

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