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Grim Dawn Expands With The Release of Act 2

February 26, 2014 by Ian Miles Cheong

The game has been expanded with the release of Act 2, which brings content from Old Arkovia.

Grim Dawn, the apocalyptic fantasy action RPG from the makers of Titan Quest, has expanded with the release of the game’s second act called Old Arkovia. It’s just gone live on Steam Early Access.

The game’s second act brings the total amount of gameplay available in the game to 20-something hours and adds a vast new region in which players face off against the depraved Four Hills gang, and descend into the dark undercity of Old Arkovia to unravel the gruesome truth behind the cursed city’s final days.

According to the developers, players will be able to make choices along the way, which is interesting for an action RPG, which are typically loot-driven games. “Desperation has driven human survivors to extremes and nothing is what it seems. Tough decisions will leave significant impacts upon the world. Strangers on the road, families, and even entire villages may live or perish based on the player’s actions.”

In Grim Dawn, players will find quests with game-altering choices, a powerful dual-classing skill system, secret areas to uncover and new challenge dungeons where enemies grow stronger the deeper you delve.

Here’s what’s in store:

– Venture through 10+ hours of new content .
– Descend into the challenge dungeon, "Steps of Torment."
– Explode obstacles with dynamite and repair structures to open paths.
– Test your hero against 10 new enemy-types and 23 bosses.
– 35 character levels and 106 new items.

 

Grim Dawn is expected to receive additional updates in the coming months, including more quests, new areas, recipe-based crafting, and multiplayer in early summer. Act 3 will launch later this year, with an emphasis on faction-based gameplay.

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