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Discover How The Titans of Titanfall Were Created

February 26, 2014 by Ian Miles Cheong

Respawn artist Joel Emslie talks about how the Titans were designed.

Respawn Entertainment has posted a video detailing how they created the Stryder, Ogre, and Atlas Titans in their upcoming first-person shooter, Titanfall.

The video goes in-depth on the design of the Titans within the upcoming game and uncovers where the inspiration for their designs came from, and how they will influence the final game.

Titan artist Joel Emslie says he designed the Titans to be all-in-one weapons, while retaining their own distinct personalities. Each design was also looked at to keep balancing perfect.

As beta players will know, the Atlas is a strong all-round Titan with decent armour and manoeuvrability; a mixture of the two other classes. The Stryder is visually lighter and therefore more vulnerable than the others, but it also has the greatest agility. Finally there is the Ogre, a slow moving Titan which can take a huge amount of damage.

Further details can be found at the EA and Respawn blogpost.

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