Microsoft Flight Simulator Will Have VR Support

Microsoft’s Flight Simulator video game series started back in 1982 and ever since then, there has been plenty of installments released that have continued to bring out a new visual upgrade and mechanic system. Overall, the game puts players into the role of a pilot where you’ll learn all the various controls of an aircraft and from there can take to the skies in hopes of making a smooth flight to your destination. Now another installment has been announced and is coming out to the PC and Xbox One platforms within 2020. 

Outside of just another visual jump, there is plenty of improvements to the map system. Using Bing Maps, players will be able to see the various features from around the world including terrain changes, trees, water, and buildings. Weather systems will also play a role in how well the flight may handle such as visibility. The best part of the game, in my opinion, is that there are over two million cities represented and 40,000 airports. You can essentially chart out flights you may take in real life and that’s pretty impressive. 

While not something that will be available right at launch, it does look like we are going to see VR support for this game. This information comes from Jorg Neumann who is overseeing the game when he spoke with Eurogamer. Apparently, this title was confirmed to offer VR support with the HP Reverb G2 headset, but the plan is to roll out VR to other headsets as well. This will likely be the big standard headsets we’re used to seeing such as the Oculus Rift and the HTC Vive. 

In other news, it looks like Microsoft Flight Simulator will be coming to Steam at launch. This will likely be some welcoming news to those that wanted to enjoy the game on the popular digital marketplace. For now, all we can do is wait for the title to hit the market. Currently, Microsoft Flight Simulator will be releasing on August 18, 2020, for the PC and Xbox One platforms.

Source: Eurogamer