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Plants vs Zombies: Garden Warfare Dev Explains Lack of PS4 Support

February 18, 2014 by Josiah Renaudin

The Garden Warfare team just wasn’t big enough to launch on every console under the sun.

Plants vs Zombies: Garden Warfare producer Brian Lindley understands that his team can’t do it all. PopCap Games isn’t exactly staffed to launch massive console games on a handful of platforms, so when it came down to which machines Garden Warfare was going to launch on, Microsoft’s options just made the most sense.

"We're kind of a small team,” he admitted to OXM. “We're not really staffed to launch on five or six platforms at the same time, so we really needed to focus on just a couple of platforms to start with, and the relationship with Microsoft has made those choices easier for us.

"We have a lot of experience with the Xbox platforms. Our primary development platforms at first were the Xbox 360 and PC. And I think as EA's relationship with Microsoft has grown and improved, it was just a natural migration for us to go from PC and Xbox 360 to Xbox One."

The game’s been delayed by a week, but it looks as if Garden Warfare is shaping up to be a unique, competitive take on an otherwise casual title. 

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