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Report: Double Helix May be Developing Unannounced Shooter for New Consoles, PC

December 20, 2013 by Stephen Daly

The game appears to have been in development since September 2011.

Double Helix could be developing an unannounced shooter for PC, PlayStation 4, and Xbox One according to the LinkedIn profile of Allen Will, a senior VFX artist at the studio. 

The profile, discovered by NeoGAF member Steverulez, suggests that the game has been in development since September 2011.

Will's duties on the game are listed as: 

  • Responsible for guiding visual direction with Creative Director and Art Director for the games investigation system. Providing visual documention/concepts for our Tnt group to develop new shaders, extensive R&D, to prototyping functional in test boxes, to completion of the system in game.
  • Development of high quality textures/particles for various effects such as smoke, energy, plasma, disintegration, electricity and explosions using third party software such as Maya fluids and photoshop and proprietary tools.
  • Worked with our TnT group alongside Gameplay Programmers to create new systems/features with Fullscreen Effects and Shader systems.

News of the game first emerged several weeks ago when concept art for the title leaked. Double Helix's last game was Xbox One launch title Killer Instinct and the studio is also working on a reboot of the Strider series which is set for release next year. 

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