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Titanfall Developer: There’s ‘Still Plenty of Room’ for Offline Games

November 27, 2013 by Stephen Daly

Developers shouldn’t feel obligated to add social or online features to their games says Respawn.

Speaking to X-ONE at a recent Titanfall hands-on event in Japan Respawn's community manager Abbie Heppe said there's "still plenty of room" for offline games and developers shouldn't implement features that don't play to their strengths.

"The plan was always online for us, so it was an easy answer for us when people say 'well how do you feel about that' – well we were always an online-only multiplayer game anyway. It doesn't have the same impact on us as necessarily would have on somebody else."

However, many so-called single player games are now designed to be played online she noted:

"It's such a weird one, I think about the way I play games now, even when I'm playing single players game I'm 'always online'. I'm always seeing that this person popped up on my friends list, it's this very social and online even when I'm playing by myself. Unless you turn off all notifications and ignore the world.

"Even when I play on my phone I'm always online. I travel so much I tend to play a ton on mobile devices. It very much is [always online] even when you're not playing a multiplayer game, because we've made the social experience so much of what gaming is now. I get very frustrated when online features aren't up to speed, I think it's really just expected."

Heppe added that despite this, developers shouldn't feel obligated to include such features:

"We have the easy bullet dodge, 'we're an online only game'. But I do think there is room for the a single player experience, and for stuff that isn't necessarily online. I think you're going to see more of [multiplayer]. Even when they're a single player game, [developers] want to have a multiplayer component, which is sort of silly because I think developers should do what they are best at, and I hate the idea of somebody being forced into adding something into their game that they don't want to do.

"I think there is a lot the future generation is going to be able to do in terms of matchmaking, in terms of connecting gamers that's going to make that social experience not feel forced."

Publisher EA has explained why Titanfall is never coming to PlayStation saying it was a matter of "economics". Despite rolling out on PC, Xbox 360, and Xbox One, the game will not support cross-platform play. 

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