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Batman Arkham Origins Latest Patch Hits Steam, Totals 3.1GBs

November 26, 2013 by Stephen Daly

Numerous fixes included in the patch along with resolution to problem affecting Steam key redemption.

A new update for Batman: Arkham Origins has been released on Steam and comes to a total of 3.1GBs. The main issue which seems to have been resolved is a problem which prevented users from activating their Steam keys.

Warner Bros. comments: 

For all players who have been getting errors trying to redeem their Steam keys: Our engineers have investigated reports of this issue and the problem should now be resolved.

If you are still unable to redeem your code, please let us know in the Support for PC board and also submit a support ticket at support.wbgames.com.

For all those still experiencing the infinite fallling issue even after downloading the latest patch, please send us your saved games with the issue at: [email protected]

Patch 2 List of Fixes:

  • Disabled invalid collision object in Mad Hatter level, which was preventing some people from crossing the river.
  • Fixed 'secure area' bug with Gotham Bridge.
  • Fix for Deadshot quest not completing properly.
  • Fixed Black Mask drug stash/chapter mixup that would lock away some drug canisters.
  • Added the ability to run NVidia Benchmark feature from Options Menu.
  • Fixed a crash at the end of Deadshot.
  • Issues with MyAlibi should be fixed.
  • Fixed Bird thugs not spawning.
  • Fixed Fatal Error on Press Start screen.
  • Fixed bug making it impossible to grapple in bridge.
  • Fixed sequencer not working properly in Gordon’s office.
  • Fixed elevator that couldn’t be boosted in Bridge.
  • Fixed issue with elevator not going back to the correct position in Sewers.
  • Numerous other more minor fixes.
  • Implemented Benchmark feature for optimizing graphical settings.
  • Fix issue where saving the game could stomp on other save data.
  • Added additional code to prevent ‘infinite falling’ states.
  • Fixed an issue where players would be unable to grapple if they missed the helicopter in the Royal Hotel.
  • Fix for Bane not spawning again in FFC at start of the Prison level.
  • Fixed the Bird side mission not starting properly Immediately acquiring concussion detonator after using batwing now saves objective when fast traveling later.
  • Added fix for not being able to get 100% because the Concept Art is measured out of 120 instead of the correct value of 80.
  • Fixed another ‘infinite falling’ issue in GCPD Fixed missing objective for Lacey Towers in certain scenarios.
  • Fix for the player being locked behind a door by AI vs AI (user was stuck in Industrial District Enigma Tower).

You can also find out more on the Arkham Origins support page of Warner Bros.' website. However, this patch has been causing some problems – particularly in multiplayer where some players have been pushed back to level one – so it may be sensible to wait until they patch the patch.

Arkham Origins has been affected by a number of bugs, some of which are game breaking, and it seems Warner Bros. are still some way from fixing them all.  

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