• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Child of Light Gets a Gameplay Walkthrough With Lead Programmer Brianna Code

November 12, 2013 by Ian Miles Cheong

Ubisoft has unveiled today a walkthrough of Child of Light with Lead Programmer Brianna Code, offering an inside look at the turn based RPG set in the fantasy world of Lemuria.

Ubisoft has unveiled today a walkthrough of Child of Light with Lead Programmer Brianna Code, offering an inside look at the turn based RPG set in the fantasy world of Lemuria.

According to the studio's press release, the game is created by a small team of seasoned developers based in Ubisoft Montreal. Child of Light has been developed on Ubisoft’s UbiArt Framework, a "powerful engine that lets programmers and artists bring their art to life by allowing original concept art to be inserted unedited into the game world. In Child of Light, the effect is that playing becomes akin to stepping into an interactive painting."

Child of Light is described as a "re-imagining of classic fairy-tales," which invites players on an epic adventure into the magical painted world of Lemuria.

Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore a mystical kingdom. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night.  Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures in this modern take on a coming-of-age story.

As for Brianna Code, she's a veteran developer at Ubisoft. Here's her description:

Brianna Code has more than 10 years of games programming experience, until recently focusing on AI in AAA games.  She started at Relic Entertainment in Vancouver on the critically acclaimed RTS Company of Heroes, moved to Pandemic Studios in Australia, and returned to Canada to join Ubisoft Montreal in building the Assassin’s Creed franchise with AC2, AC Brotherhood, and AC3.  Very interested in contemporary art and design, she has also exhibited photography and procedurally generated art in Vancouver and Montreal.  Brianna is currently Lead Programmer on Child of Light.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

UBISOFT LOSES 1.3 BILLION, GTA 6 CEO RESPONDS & MORE

UBISOFT LOSES 1.3 BILLION, GTA 6 CEO RESPONDS & MORE

15 Games With The Most REALISTIC NPCs

15 Games With The Most REALISTIC NPCs

Top 10 NEW Games of June 2026

Top 10 NEW Games of June 2026

LEGO Batman: Legacy of The Dark Knight - Before You Buy

LEGO Batman: Legacy of The Dark Knight - Before You Buy

Assassin's Creed Black Flag DESPERATELY Wants You Back

Assassin's Creed Black Flag DESPERATELY Wants You Back

7/10 Games We PLAY MORE THAN 10s

7/10 Games We PLAY MORE THAN 10s

Subnautica 2: 10 Things The Game DOESN'T TELL YOU

Subnautica 2: 10 Things The Game DOESN'T TELL YOU

GTA6 TRAILER SOON? LEAKS & MORE

GTA6 TRAILER SOON? LEAKS & MORE

Forza Horizon 6 - Before You Buy

Forza Horizon 6 - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Rumor: Is Intergalactic: The Heretic Prophet Releasing By 2027?
  • Rumor: Is Fairgame$ Getting Rebranded With A New Franchise Name?
  • Take-Two CEO Strauss Zelnick Doesn’t Know Where The GTA 6 Best Buy Rumor Came From
  • Rumor: Bungie Will Have Layoffs After Destiny 2, Destiny 3 Is Not In Development
  • Rumor: GTA 6’s 3rd Trailer Releasing May 26 And Appearing In The Next State Of Play

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme