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GameStick Delayed to the PS4’s Launch Date

November 11, 2013 by Josiah Renaudin

PlayJam will have to release its Android-based device during the launch of the PlayStation 4.

PlayJam, the team behind the Android-powered microconsole called the GameStick, probably isn’t too happy with its most recent delay. Due to some simple production issues, the public release of this Kickstarter project has now been pushed from Oct. 29 to Nov. 15 – the much anticipated launch date for Sony’s PlayStation 4.

This news comes from a PlayJam representative, who told Polygon that the delay has nothing to do with the hardware itself. It’s all about logistics.

"The date was pushed back to the 15th for no other reason than production and logistics delays," PlayJam chief marketing officer Anthony Johnson said. "GameStop's shipment landed in Texas this morning awaiting customs clearance so it is well on its way."

Those who backed the project already have the console in their homes – even if issues concerning the system temperature, user interface freezes, and poor wireless connections have been cropping up. It doesn’t seem to be perfect, but the team does have an explanation for the temperature of the device.

"Higher temperatures will be experienced when downloading and / or playing games. Under normal use, the average external temperature of GameStick will be between 40°c and 56°c. This will feel warm and at times hot to the touch."

What might feel the warmest on Nov. 15 is the anticipation for the PS4. Look for both consoles to see the light of day this Friday. 

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