• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Massive Changes to COD: Ghosts Multiplayer That You Didn’t Know About

November 5, 2013 by Gameranx Staff

With these changes to Call of Duty’s multiplayer, the series will never be the same.

As the verdicts of Call of Duty: Ghosts pour in with the release of the game, we've learned a few things about the game's multiplayer elements that are well worth mentioning—meaningful differences that only the most ardent Call of Duty fan will appreciate. 

Here are some of the many changes compiled by redditors who've managed to spend some time in multiplayer, which though largely a similar experience to its predecessors in the series, sees enough changes to put it ahead. 

– Squads is twice the most fun I've ever had killing bots, at least. The feeling of strategizing, investing in and observing your murderous children is glorious, especially when you see them kicking tail.

– No longer is CoD the SMG/Quickscopefest it once was. Long and numerous lines of sight create a much more cranial challenge and will surely encourage creater variety in weapon decision.

– Knife lunges suck, and the animation stunlock prevents all but Maniacs from teleknifing three people in one room.

– The graphics are gorgeous on high settings, even if it's not Battlefield.

– Some map-changing events are fantastic, the earthquake being my personal favorite.

– The expanded perk system blows wide open the strategic possibilities for niche loadouts. Spending so much time theorycrafting and experimenting with the various categories.

– Extinction is straight-up more exciting and interesting than Zombies ever was.

– Safeguard is officially the best survival mode in a Call of Duty game, with AI that attempts to sneak up behind you and knife you, difficult ammo management, loot rounds, and up to two rerolls on the support packages.

– Field operations (the briefcases) create a great risk/reward scenario that can either make or ruin your day.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 HARD Levels That Are Simply IMPOSSIBLE

10 HARD Levels That Are Simply IMPOSSIBLE

What The HELL Just Happened At Xbox?

What The HELL Just Happened At Xbox?

Top 10 NEW October games of 2026

Top 10 NEW October games of 2026

Silent Hill: Townfall - Before You Buy

Silent Hill: Townfall - Before You Buy

10 Games You POSSIBLY PLAYED WRONG

10 Games You POSSIBLY PLAYED WRONG

10 ICONIC Games That Fixed RPGs

10 ICONIC Games That Fixed RPGs

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

Control Resonant - Before You Buy

Control Resonant - Before You Buy

Witcher 3 Remastered - 10 BIGGEST Changes

Witcher 3 Remastered - 10 BIGGEST Changes

Category: Updates

Sidebar

Recent Posts

  • Konami Celebrates 40 Years Of Castlevania With A Potential Teaser For Castlevania 3D Collection
  • Rare’s and Arkane Studios’ Status Under Xbox Is Not What You Think, According To Christopher Dring
  • Rumor: Ubisoft Is Hiring For Assassin’s Creed Hexe On The Switch 2
  • Rockstar Officially Reveals GTA 6: The Goodtime State – Vice City Collection – At $ 400
  • Matthew Ball: XBOX Is Very Happy With GTA 6 Pre-Orders, Breaking Their Internal Records

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme