Rockstar Games have a tendency to produce massively successful titles that shape the games industry for years to come, and Red Dead Redemption 2 definitely deserves the recognition. The game’s online mode allows players to group up with friends, accomplish missions, and take part in competitive modes for glory.
However, as outstanding as Red Dead Redemption 2‘s single-player campaign is, the development team decided to “100%” focus on delivering online content instead of single-player DLC. Lead Online Production Associate Katie Pica discussed the development team’s current priorities in more detail.
We’re 100% focused on online right now, because like I said, there’s just so much to do, and we’re just hoping to bring everything that a player can love about single-player into the online world, and fleshed out.
Online Producer at Rockstar Tarek Hamad followed up and continued to justify the studio’s decision, claiming they want to try their best to bring Red Dead Online’s quality to “match the world we created for Red Dead Redemption 2’s story.”
We’ve said it before, but we all love single-player games, and Red Dead Redemption 2’s absolutely massive story and equally massive epilogue are hopefully evidence of that.
The team’s ambitions for Red Dead Redemption 2 were sky high in every way, and when we are building worlds of that scale, the single-player experience almost always leads the way. Our ambitions for our online games are just as high, and with Red Dead Online we are continuing to build and expand to match the world we created for Red Dead Redemption 2’s story, not just with the roles but other activities, new random events, characters to meet, new ways to engage with the world and further inhabit your character, as well as trying to improve the overall experience.
Red Dead Redemption 2 is currently available on Xbox One, PS4, and PC.