Cyberpunk 2077 is still a decent number of months away from its official release, but its fans are hyped and don’t stop throwing questions at CD Projekt RED.
Senior Quest Designer Philipp Weber managed to organize a ‘Developer Spotlight’ community Q&A in Cyberpunk 2077’s official forums to hear out the game’s fans, answer questions, and even drop subtle hints here and there. One of the questions focused more on how varied the experience will be depending on your lifepath choice at the beginning of the title, and it sounds like it makes a lot of difference. Weber answered the question that it allows certain characters to solve problems much better than others, giving Cyberpunk 2077 replayability value.
As quest designers we were already used to tell nonlinear stories, so having a character like V gave us more of what we already like to do. The lifepaths are actually one of my favorite features, because they just give us more roleplaying opportunities. A nomad can of course solve some problems much better than a corpo, but put him into a board room and he might not really have the best way to lead a conversation the way he wants to.
So when we come up with challenges, we also like to think how different lifepaths could solve them effectively. This will hopefully give players lots of motivation to play the game multiple times, because they can have a completely new experience.
Cyberpunk 2077 releases on April 16th next year for PS4, Xbox One, and PC. Recently, the studio talked more on their post-launch plans for adding New Game+ to the title.
[Source: Cyberpunk 2077 forum]