• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Activision Can’t Risk Changing Simple Call of Duty Formula

October 7, 2013 by Josiah Renaudin

Sometimes, it’s best not to toy with a winning formula. At least, that’s how Activision feels with Call of Duty.

Call of Duty isn’t a project that can be fiddled with too greatly each and every year. Of course, certain aspects of the massive first-person shooter are constantly being improved or expanded upon in order to make the moment-to-moment action more enjoyable for the player, but the game’s popularity and inclusion into e-sports events has made it difficult for publisher Activision to take too many chances. U.S. e-sports outfit Major League Gaming will be using the upcoming Ghosts as its first-person shooter of choice come November, and studio producer Jason Rubin realizes that this makes it more difficult to tweak his company’s flagship series.

“There is the obvious truth that if this were football, and next year they decided we only want seven players a side and you can use your hands, I don't think people would want to go to many of those games,” Rubin said in an interview with OXM. "So, we can't change too many of the core rules, and the core rules are really simple.

"You're a player, it's in first-person, you have a weapon in your hand, and you run around shooting other people. We can play a lot with the outside of how that works, and it's things like character customization, making the movement through that world better, making the world itself more interesting, adding the new modes, adding the new dynamic maps."

The multiplayer modes and list of weapons will be unique, but don’t expect a huge departure when Call of Duty: Ghosts ships this November. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Games That Died FAST

10 Games That Died FAST

Directive 8020 - Before You Buy

Directive 8020 - Before You Buy

Are AA Games Catching Up AAA Games?

Are AA Games Catching Up AAA Games?

10 Recent Games That PROVED EVERYONE WRONG

10 Recent Games That PROVED EVERYONE WRONG

The GREATEST Final Bosses Ever Designed

The GREATEST Final Bosses Ever Designed

GTA 6 MOST EXPENSIVE GAME EVER? & MORE

GTA 6 MOST EXPENSIVE GAME EVER? & MORE

Mixtape - Before You Buy

Mixtape - Before You Buy

10 Good Games That SHOULD NOT HAVE FAILED

10 Good Games That SHOULD NOT HAVE FAILED

007 First Light - 10 Things You NEED TO KNOW

007 First Light - 10 Things You NEED TO KNOW

Category: Updates

Sidebar

Recent Posts

  • Rumor: Xbox Planning a Disc-To-Digital Program Codenamed Positron (For Backwards Compatibility?)
  • Jason Schreier Debunks Rumor That Rocksteady Is Making A Batman Begins Game
  • Katsuhiro Harada Is Back Making Video Games Under SNK With A New Subsidiary Called VS Studio
  • Rumor: Ezio Is Returning In Assassin’s Creed Hexe To Mentor The Next Assassin (How?)
  • Forza Horizon 6 Will Be Steam Deck Verified At Launch

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme