Rockstar Games developed and published some of the most critically acclaimed titles of the modern gaming industry, but they are notorious for prolonged development periods and considerable time gaps between releases.
Well, Take-Two CEO Strauss Zelnick was recently featured in an interview with Gamesindustry.biz, where he discussed the studio’s direction during the upcoming generation was to try their best to shorten their development periods. He added that eight years between titles “is probably too long.”
I don’t see it expanding further. In fact, I would expect in many instances it may compress. […] Our ability to engage with consumers on an ongoing basis has [resulted in] less pressure on getting to market with an all-new title. But we [want to] find that intersection between the time it takes our creators to do the best work in the industry on the one hand, and what the consumer wants. And we believe in resting titles as a great thing. […] But I think eight years [between new Rockstar titles] is probably too long.
Red Dead Redemption 2 was the latest Rockstar Games title released, and it met everyone’s expectations and beyond.