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Metal Gear Solid 5: Kojima is Aiming For 60 Frames Per Second on Next-Gen Systems

September 20, 2013 by Ian Miles Cheong

The developers at Kojima Productions are aiming for a 60fps experience for MGS 5.

Kojima Productions' leading man Hideo Kojima states that he's aiming for 60 frames per second on the next-gen version of Metal Gear Solid 5: Ground Zeroes.

Speaking to Eurogamer at the Tokyo Game Show 2013, Kojima said that his team is aiming for 60fps on next-gen platforms and 30fps on current-gen systems, which include the PlayStation 3 and Xbox 360.

“This game was originally developed for multiple platforms, multiple devices and multiple generations,” he said. “Fox Engine was created with the current generation in mind. Maybe with other games that are being created exclusively for next-gen it might look a little behind.

“Of course for the next generation the resolution and the lighting will look much better. Gameplay wise it will be the same – we’re trying to make it as close as possible. The gameplay experience won’t be affected whether it’s next gen or current gen.”

MGS 5 is coming to PlayStation 3, PS4, Xbox 360 and Xbox One in 2014.

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