Todd Batty, creative and executive director of SSX: Deadly Descents takes us through the ongoing development of the upcoming snow-boarding game.
Redefining the SSX franchise, SSX: Deadly Descents will pit riders versus both mountain and man. Players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team will travel the world to face the worst that Mother Nature can throw at them. From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade. And the mountain isn’t the only danger players will face.
In SSX: Deadly Descents the first goal is to survive. The second, in true SSX fashion, is to look good doing it.