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MouseCraft Lets Players Decide What the Game’s Worth

August 8, 2013 by Josiah Renaudin

Pay what you want for this mix of Lemmings and Tetris.

For indie developer Crunching Koalas, making games isn’t all about massive profits. While it’s obvious that every game maker wants to find some financial success from their titles, MouseCraft is taking a unique approach when it comes to how it’s being distributed. At this time, the Alpha is free for everyone who heads on over to the official website. When the game does release, it’ll be up to the consumer to pay whatever they feel is appropriate for the game. So, MouseCraft could either be a $1 game, or a $100 masterpiece, depending on the generosity of the community member.

What is MouseCraft? If you listen to the development team, you can think of the puzzler as a cross between Lemmings and Tetris. Basically, it’s a tile-matching puzzle game where the goal is to guide mice through their quest for cheese by stacking the world’s most famous blocks, called Tetrominos. If that’s not enough to get a strong mental image of what this game’s all about, take a look at the below gameplay trailer.

If this is something you’d be interested in testing, remember that the alpha is free and just waiting to be downloaded. You can also vote for the game on Steam Greenlight, if you'd like to go down that route. The final version of the game is expected to launch in either September or October of this year, so expect to craft anything a mouse would ever need this fall. 

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