• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Naughty Dog Thought The Last of Us Would Get Poor Reviews

August 7, 2013 by Stephen Daly

The team also feared for the game’s sales potential.

In the latest issue of GameInformer magazine Naughty Dog's creative on The Last of Us, Neil Druckmann, revealed that the studios feared the game would "review poorly".

"The thing when you do a new IP is that you really don't know. You hope for the best and fear for the worst, as cliched as that sounds," he commented.

"It depends on when you asked me during production. If you had asked me a few months out, I would have said that we were going to review poorly and I don't know how it's going to sell. As we got closer to finishing it, it felt like it was coming together.

"I remember going into E3, and I was telling [game director Bruce Straley], 'I don't think it's going to be received well.' I get Uncharted – it's got that summer blockbuster feel. It's the spectacle. Here, it's got this very different, intimate feel to it. There are long stretches where there isn't much action and I don't know how gamers are going to relate to that."

Despite his concerns, Druckmann concentrated on the making the game Naughty Dog wanted to create.

"The thing that Bruce and I always said was, 'Let's make the game we want to play. Let's do a game that isn't out there. It will be the game we want to play, and that's the idea guiding us.' That's all you can really do and hope people will get into it."

Druckmann's gamble paid off and the game now sits as the highest ranked title on Metacritic so far this year with a score of 95. The Last of Us also broke PS3 sales records to become the console's fastest selling new IP.  

Yesterday, Druckmann released concept art of an alternative ending for the game and has said he and Straley will discuss The Last of Us' various other conclusions which were considered by the team during development at a PAX Prime panel. 

Via: Videogamer. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Meccha Chameleon - Before You Buy

Meccha Chameleon - Before You Buy

10 Games We Don't REGRET Playing 100%

10 Games We Don't REGRET Playing 100%

20 Emotional Story Games You Can GET LOST IN

20 Emotional Story Games You Can GET LOST IN

GTA 6: NEW Gameplay Details We FOUND

GTA 6: NEW Gameplay Details We FOUND

XBOX RAISES CONSOLE PRICES, STEAM MACHINE IS CRAZY EXPENSIVE & MORE

XBOX RAISES CONSOLE PRICES, STEAM MACHINE IS CRAZY EXPENSIVE & MORE

10 Things Game Companies NEED TO STOP DOING

10 Things Game Companies NEED TO STOP DOING

Top 10 NEW Games of July 2026

Top 10 NEW Games of July 2026

GTA 6 Price & Ultimate Edition REVEALED

GTA 6 Price & Ultimate Edition REVEALED

10 Upcoming AAA Games That Aren't Like Any Other Games

10 Upcoming AAA Games That Aren't Like Any Other Games

Category: Updates

Sidebar

Recent Posts

  • Nintendo Has Apparently Not Been Sending Switch 2 Dev Kits To China – And No One’s Sure Why
  • GTA 6 Developer Rockstar Ready To Talk On Recognizing A New UK Union
  • Rumor: Microsoft Planning Layoffs Across The Company – Will XBOX’s Asha Sharma Stay On The Level?
  • The Elder Scrolls IV: Oblivion Remastered Has The Full Base Game In Switch 2 Game Card – And There’s DLC
  • The Elder Scrolls IV: Oblivion Remastered Will Be A Game Card, Not Game-Key Card, On Switch 2

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme