Suda51’s Killer7 Finally Out on PC; Studio Releases Detailed List of Improvements

NIS America and Capcom surprised us during MomoCon, earlier in May, with a remaster of thirteen-year old Killer7. The game originally debuted on the PlayStation 2 and Gamecube, and now it is coming to PC with a modern look. At the time, the studio promised to keep all main seven characters from the original game, as well as maintaining their appearances, special abilities and unique weapons.

Well, Killer7 is finally out and available on Steam. Not only that, the development went above and beyond with the visual and gameplay enhancements done to the game, providing players with a detailed list below.

  • All drawn animation sequences have been upgraded to fit the new 16:9 aspect ratio offered by modern computer devices. You can see an example here:
  • The entire game is rendered at 60 FPS except the “reload” animation. We found that increasing the frames to 60 FPS during the “reload” animation introduces unwanted artifacts at every other frame, so in order to keep the behavior true to the original, we’ve locked this animation to 30 FPS. Ultimately, our goal was to update as many parts of the game as possible without compromising the quality of the gameplay, and we aimed to achieve that with how the game was presented and experienced as a whole.
  • Players have a variety of options for reconfiguring key bindings. We’ve split up couple of the actions that are possible to make the game experience natural for KB/M users. For example: “Walk”, “Accept”, and “Fire” were originally bound to A button on GameCube. We’ve given the option to split them up into individual button configuration, so you can walk with “W” and fire with “LMB.”
  • Players can now quickly swap between Harman’s different personas using the number keys 1-6 on the keyboard (configurable).
  • “Restore health” QOL feature has been added as a key. (Which was normally only possible from the menu)
  • Many 2D puzzles that were originally made in 4:3 ratio have been reworked to 16:9 ratio.
  • Many 2D assets have updated textures to match the new 1080p resolution offered by current computer devices. This ensures that while the resolution is higher, everything appears crisp and clear.
  • All of Travis’s shirts are crystal clear in the Steam version!

Are you going to revisit Killer7 after all these years?

[Source: Steam]