Troy Baker Finished Filming His Part in Death Stranding; Describes Game as ‘Fantastical’

Death Stranding is a weird and intriguing Hideo Kojima creation, even after all the trailers and bits of gameplay we have seen, we still don’t have a solid grasp of what it really is. Troy Baker, known for representing some of the gaming industry’s biggest characters, including the likes of Joel in The Last of Us, Ocelot in Metal Gear Solid V: The Phantom Pain and many many others, was recently featured in a panel Argentina Game Show 2018.

During his talk, he revealed he was done shooting his part. He continued to talk more about the game and how excited he is to get it once it is released, describing the game as “fantastical,” “trippy” and “weird.”

Norman [Reedus] and I shot for about two weeks on it. He’s super rad; he’s really throwing his all into this game. He’s got an amazing work ethic. We had some interesting scenes together… It’s a huge game, the scope of the game is huge. If you know anything about [Hideo] Kojima, he doesn’t do small. It’s weird, and it’s big.

I was fascinated to know this, and I hope it’s okay that I say this, he had the entire game in his head for like two years. Some ridiculous amount of time, I may be wrong about the exact amount of time. He didn’t write it down on any notes, just had it all [in his head]. If you ever wanted to ask him anything he could tell you the exact fact. It’s the same with Metal Gear. I’ve never been to work with someone who required more trust, because it’s like you’re going through it blind. And he assembled an incredible cast of people to pull of a fantastical game. It’s trippy, it’s weird, I have no idea when it’s coming out. I believe I’m finished shooting… I think Norman’s finished, but I could be wrong. I just want to play it.

Here is the trailer showcased during E3 2018, and you can check Baker’s statement in the video below.

[Source: RevistaToma5 via PSLS]