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There Will Be No Portals in Prey 2

March 31, 2011

Human Head developer explains why they removed portals from Prey 2.

prey 2

We're puzzled by news that Prey 2 developers Human Head have decided to drop a key element that featured strongly in the original game—portals. 

Speaking in an interview with PSM3, Prey 2 lead designer Chris Reinhart says the studio decided to axe a portals because it made the title "too much of a puzzle game." 

“We explored a lot of the ways you could use portals and gravity in combat," he said. "I really wanted to shift away from making it too much of a puzzle game."

“Portals and gravity were the functions of The Sphere [the mothership in the original game]. And The Sphere’s gone.”

It will be disappointing if Prey 2 is made up of nothing more than the same linear corridors that grace just about every other shooter on the market.

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