EA DICE’s latest entry in the Battlefield franchise, Battlefield V, enjoyed a successful beta phase, with over hundreds of thousands taking part in it.
Understandingly, the game’s beta phase doesn’t represent the final product, and the main purpose of it is to gather as much as fan feedback as possible and define the glaring problems and existing issues. The studio welcomed fan feedback and took them into serious consideration, recently publishing a list of “high-level” issues they are currently working on fixing before Battlefield V’s final release. Some of the issues highlighted include matchmaking, changes to movement and weaponry vehicles, adjustments to automatic weapons’ time to kill and time to death as well as other customization and general enhancements. Here is the complete list below.
Squad play and Matchmaking – Several changes are already in place and additional improvements will be made to secure the best possible launch experience.
Attrition – Scarcity of ammo and health is something we want to get just right, and the Open Beta gave us a lot of info on how to balance it.
Visibility – Distance haze, lighting, general contrast and other visibility aspects are being tinkered with, letting you see your enemies better in the world.
Death Experience – We’re adjusting bleed out and spawn times to make your virtual deaths as good as virtual deaths can be.
Vehicles – Damage states, movement, and weaponry oftanks and other vehicles are being tweaked.
TTK and TTD – We’re adjusting automatic weapons to make the Time to Kill and Time to Death as fair and fun as possible.
Progression and Customization – We’re working on making the user journey one that’s smooth and personal.
Chat Profanity Filter on PC – We are evaluating the Open Beta feedback and are making many adjustments for launch.
Battlefield V releases on November 20, 2018, for the PC, PlayStation 4, and Xbox One platforms. In addition to that, EA revealed more information on the game’s pre-order bonus.