No Man’s Sky NEXT update – the highly anticipated patch that is set to completely revamp the game, is now live. Some of the new additions include a new multiplayer mode allowing for space battles, races and multiplayer colony building, unlimited base-building a new visual overhaul and the ability to command Freighters.
The patch notes are absolutely gigantic, so hold onto your seats for this one:
NEXT: INTRODUCING UPDATE 1.5
ANALYSIS VISOR ENHANCEMENTS
Quickly locate terrain resources and buried products with the improved analysis visor.
Set short-term goals by tagging the markers of points of interest.
MISSIONS AND STRUCTURE
Dramatically improved visuals bring more life than ever to planetary landscapes.
Experience a greater sense of planetary scale with massively improved draw distance.
Deep improvements to planetary terrain generation create more varied alien environments, featuring higher mountains and more navigable cave systems.
Planet surfaces now look more interesting and representative from orbit.
The universe is more diverse than ever with color palette variety, dense forests and large trees, and abandoned and empty systems.
Hazardous storms look more dramatic with new biome-specific particle effects.
The HUD has been remixed to both improve readability and reduce intrusion on the gameplay area.
The visual location of messages is better prioritized to help emphasize critical information.
Players with freighters can summon any of their personal starship fleet at any time.
Maintenance and repair interactions have had a visual and functional overhaul. Repairs now take place ‘in-world’ and can be carried out in incremental stages.
Players interested in salvage can repair damaged ships + Multi-Tools by gathering the right components and fixing damaged slots.
SPACE STATION MARKETPLACE
Purchase all your space exploration needs in the huge new Space Station Marketplace.
EXPLORATION, FAUNA AND FLORA
Find and excavate buried ruins with the Terrain Manipulator to unearth locked ancient treasures.
Use the Terrain Manipulator to locate buried technology modules and turn the salvaged components into new base parts with the Blueprint Analyser.
Some creature types will herd together, grazing and fleeing from danger as a group.
Creatures now respond more enthusiastically to being fed, recognizing you as a friend and alerting nearby creatures to the food source.
Creature movements now appear more natural and intelligent, with improved AI and entirely revamped animations.
Sentinel behaviors and animations have been improved. Players can stand their ground in combat, or take advantage of the time between reinforcement waves to escape and find a place to avoid Drone scans and searches.
Find Navigation Data and use it in the overhauled Signal Booster to locate planetary structures.
Creature voices are now more diverse, and NPC vocals have been updated to match their new set of animations.
New foley for the player character is audible throughout the game.
Ship sounds and combat audio have been improved.
The game soundtrack is expanded with several new music tracks composed by Paul Weir.