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Diablo 3 Patch 1.0.8a Fixes The Duping Bug

May 15, 2013 by Ian Miles Cheong

No more duping exploits, not that it hurt anyone all that much.

diabl o3

Today's regularly scheduled downtime for Diablo 3 has been punctuated with the release of an all new patch: 1.0.8a. The patch is set to address a number of important issues, namely the duping exploit that messed up the game's auction house some days ago.

In addition to the obvious fix, the patch adds improvements to address rubberbanding and lag issues encountered when using movement-based abilities, and raises the stack size of gold on the real money auction house (RMAH) up to 10 million.

Here's everything else it does:

Classes
* Barbarian
* * Passive Skills
* * * Inspiring Presence
* * * * Will once again be displayed under Life per Second on the character sheet

User Interface

* Fixed an issue introduced in Patch 1.0.8 that prevented Item Label Display preferences from being saved

Bug Fixes

* Fixed an issue introduced in Patch 1.0.8 causing dungeon exits to sometimes be placed in abnormally close proximity to the entrance

* Fixed an issue introduced in Patch 1.0.8 that prevented players with Starter Edition accounts from being upgraded when playing in an IGR.

According to Diablo @ Incgamers, a bug in the code for the 1m > 10m RMAH change was what caused the dupe bug last week. There's good reason to believe that Blizzard has solved the issue once and for all, so the duping exploit shouldn't reappear any time soon—not that it hurt the company, the gamers, or anyone else all that much.

For those not in the know, all the profits that came from the duping exploit went straight to charity, so everything worked out for the best. The game's Production Director John Hight wrote that the profit they made from the duping exploit went to the Children's Miracle Network Hospitals.

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