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Pikmin 3 Offers a ‘Deeper’ Experience Due to Wii U, Says Shigeru Miyamoto

March 7, 2013 by Ian Miles Cheong

Shigeru Miyamoto says the Wii U allows him to create a deeper experience for PIkmin 3.

Pikmin 3

Nintendo's Shigeru Miyamoto has plenty to say about Pikmin 3, the game which he's currently focused on designing. Slated for release later this year on the Wii U, the game is said to go deeper than the originals and offer players with a much more complex experience, which is being made possible by the Wii U's GamePad controller.

“In the case of Pikmin 3, we’ve taken an approach with that game where we really want to take what made the original Pikmin game unique and really simply go deeper with that experience," said Miyamoto in an interview with GameSpot.

“And so what we’ve done is by taking advantage of the GamePad – the second screen there, and the HD graphics that are capable with Wii U and the higher processor – we’ve really been able to take that original Pikmin experience and do something that is much deeper and more fleshed out this time around.

Miyamoto explained that when he creates a game, he doesn't always try to leverage every feature or ability in the hardware. Instead, he goes for what works for the game.

“In the case of Pikmin in particular, the approach that we took was really less of an approach of how can we take advantage of what the Wii U is doing, per se, and instead how can we take what was that Pikmin experience and really make it a deeper experience for players.

“One of the biggest features of Pikmin 3 is the fact that you have the map on the GamePad at all times and because Pikmin is a strategy game, it’s the type of game that you might play the same levels over and over again."

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