Single-Player DLC for Grand Theft Auto V Was Neither “Possible or Necessary;” Future Rockstar Titles Might Get Them

Rockstar’s Grand Theft Auto series is one of the all-time best selling franchises, and deservedly so. Even after three years from its original release on PS4 and Xbox One, Grand Theft Auto V manages to snatch the number one spot on the charts occasionally during the summer drought.

A main community request was a single-player expansion DLC, especially when you consider the amount of content and updates GTA Online received over the years. However, Rockstar’s Design Director Imran Sarwar was recently featured in an interview with Game Informer, where he explained why the studio held back on developing single-player DLC. He claimed that it was neither “possible or necessary,” since most of the studio’s resources and development team was focused on improving GTA Online’s experience.

As a company we love single-player more than anything, and believe in it absolutely – for storytelling and a sense of immersion in a world, multiplayer games don’t rival single-player games. With GTA V, the single-player game was absolutely massive and very, very complete. It was three games in one. The next-gen versions took a year of everyone’s time to get right, then GTA Online had a lot of potential, but to come close to realizing that potential also sucked up a lot of resources. Then there are other games, in particular Red Dead Redemption II. The combination of these three factors means for this game, we did not feel single-player expansions were either possible or necessary, but we may well do them for future projects.

At Rockstar, we will always have bandwidth issues because we are perfectionists and to make huge complex games takes a lot of time and resources. Not everything is always possible, but we still love single-player open-world games more than anything. I don’t think you could make a game like GTA V if you did not like single-player games and trying to expand their possibilities!

Rockstar Games still has a couple of high-profile games that will certainly do well in the market for years to come, including the much-awaited Red Dead Redemption 2. Take-Two already expressed their confidence towards Red Dead Redemption 2 and Grand Theft Auto V co-existing in the market.

Do you think Rockstar’s decision to disregard single-player expansion DLCs and focus on the game’s online component was the right move? Let us know what you think. If you haven’t tried it out already, GTA Online recently received Transform Races, where players’ vehicles transform throughout the race between air, sea and land.