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Dead Space 3 Includes Permadeath, Classic, and Survival Horror Modes

January 30, 2013 by Ian Miles Cheong

Dead Space 3 may be the hardest game in the series, given the inclusion of these new modes.

dead space 3

With so much negativity going around the release of Dead Space 3, it's nice to hear something good about the game, for a change.

Today, the game's executive producer Steve Papoutsis updated the game's official blog (via GameFront) to reveal that Dead Space 3 will contain four unlockable game modes. This is in addition to the regular game and it's co-op variant, which sees Isaac Clarke and John Carver team up against the Necromorph hordes on the frozen planet of Tau Volantis.

Of these modes, Classic appears to be the most interesting one, which uses Dead Space 1's "classic aiming"—that is to say, you won't have auto-aiming to guide your fire so you'll have to be a little more dextrous with the controller. Additionally, it'll also remove the game's crafting system from use, so you'll have to construct every weapon you find by first acquiring a blueprint in the campaign, instead of having these guns available to you from the get-go.

In addition to Classic, the New Game+ mode makes a return, allowing you to keep your equipment and upgrades while restarting the campaign on a harder difficulty setting. Pure Survival Mode contrasts from this, by removing all resources from the world so you'll only be able to get them from slain monsters and nowhere else. In effect, this turns the game into a survival horror game.

Finally, there's Hardcore mode, which makes it so you have but one life to live. #YOLO on, Isaac Clarke.

The inclusion of these game modes should just about change your perception of Dead Space 3 as a casual action game.

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