Originally announced back in E3 2016, Fe was revealed as EA Originals’ first title in the indie-supporting program.
You will take the role of a lost cub in a world full of darkness, obliging players to find their way through the world using sound and interactions. Earlier today, Fe received an official release window. Here is a brief description of the title’s gameplay style:
In Fe, players will be enchanted by the natural surroundings as they uncover secrets, complete side quests, and meet the mystical creatures of the forest. Players will climb, glide and dig as they voyage through the open experience meeting, interacting and rescuing plants and animals from the Silent Ones, the machine antagonists that are threatening the forest. Through unparalleled freedom of exploration in a world full of discoveries to uncover, players will become Fe and never want to leave.
Zoink CEO Klaus Lyngeled discussed the game’s unique approach to the platformer genre, and ensuring fans that it will be “a unique experience of discovery, unlike anything played before.”
We wanted to create a game that gives the feeling of exploring something special. We would spend hours in the woods as kids, and while it felt scary at first, eventually the strange sounds became familiar – you become part of nature and the forest feels like home. Players will realize similar feelings as they play through Fe. Wherever and however the game is played, we ensure it will be a unique experience of discovery, unlike anything played before.
Fe releases in early 2018 for PS4, Xbox One, PC and Nintendo Switch.