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They Came From Space Showcases Cloudgine Capabilities

August 17, 2017 by Jordan Coetsee

Check out the capabilities of this Cloud-based engine.

Cloudgine, the team behind Crackdown 3’s cloud-based physics engine and Oculus’s Toybox have just released a proof-of-concept of an upcoming title they plan to release.

They Came from Space showcases the capabilities of this awesome cloud-based technology in the setting of a 1950’s b-grade film.

“Game development has been long awaiting a drastic change-up – a new technology that can truly expand possibilities and allow developers to super-charge their projects with unprecedented levels of compute power” said Maurizio Sciglio, CEO, Cloudgine. “We created They Came From Space to give developers a clear, fun idea of how powerful Cloudgine’s cloud-based physics, rendered at 90fps, really is. And believe us when we say that this is just an introduction into what Cloudgine is capable of – there’s so much room for continued innovation with our platform and there is so much more coming beyond physics that it’s, frankly, hard to imagine how far talented developers will push it.”

They Came From Space will be coming to PC, Oculus, and Vive. The proof-of-concept stands as a depiction of how easily the technology can run across platforms. Here’s what it will feature:

  • Up to 10-player online team battles pitting players against each other in a race to destroy cities, collect energy for the Mothership’s ultimate weapon and obliterate the enemy’s protective dome;
  • Fully destructible and dynamic environments using cloud-powered physics;
  • Robust streaming director cameras for VR-players that gives Twitch streamers direct control of a personal camera from within the game.

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Category: UpdatesTag: Cloudgine, Oculus, PC, They Came From Space, Vive

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