Ninja Theory’s psychological thriller, Hellblade: Senua’s Sacrifice, releases today.
Product Developer Dominic Matthews released a thank you note on Sony’s PlayStation.Blog on behalf of the entire Ninja Theory team, thanking fans for their support, the challenges they overcame and discussed the experiment of trying to develop an “independent AAA” game.
When we first conceived Hellblade back in 2014 our aim was to create a game that could spearhead a resurgence in mid-sized games; the lost games of years gone by that were creatively rich, featured the highest AAA production values and were more focused in scope than many of the big hitting blockbusters of today.
Hellblade: Senua’s Sacrifice has always been an experiment in trying to break the mold, trying to rediscover the lost space in between indie and AAA. For our part, we think we’ve made our best game yet. From tomorrow it is up to you, our fans and the PlayStation community, to carry Hellblade forward and help make this experiment a success.
Creating video games is a privilege, but it isn’t always easy. Just as Senua goes on a journey, so too have the Hellblade development team. The support that we’ve had from the PlayStation fans from the very beginning has been nothing short of incredible. You have believed in us, helped spread the word and watched Hellblade evolve over the years. We’re so excited that tomorrow we’ll be able to share the final Hellblade experience with you all.
Make sure to check later today for our own impressions piece on the incredible journey Hellblade: Senua’s Sacrifice has to offer.