As reported earlier, TequilaWorks’ recent title, RiME, was cracked, and the studio promised to remove DRM once it was.
DRM was affecting the game’s performance, causing long load times and occasional dips in performance. The studio kept its promise, and released update 1.01, removing Denuvo from RiME completely.
We wanted to give you an update regarding the use of Denuvo anti-tamper software in RiME. Today, we got word that there was a crack which would bypass Denuvo. Upon receiving this news, we worked to test this and verify that it was, in fact, the case. We have now confirmed that it is. As such, we at Team Grey Box are following through on our promise from earlier this week that we will be replacing the current build of RiME with one that does not contain Denuvo. Please make sure your PC version of RiME has been updated, if it has not done so automatically.
In addition to that, another update is due to release within the upcoming weeks to fix a number of reported issues.
Team Grey Box is also committed both to supporting the games we publish and to our player base, so this is definitely not the final update you will see with RiME. We are currently working on our first traditional patch, which we are aiming to release next week. This patch will provide a fix for the VR initialization bug, and will also provide a fix to some specific instances of hardware-related crashes, among other updates which will be detailed at the time.
RiME is available on PC, PlayStation 4 and Xbox One, and expected to release on Nintendo Switch soon.