• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Grand Theft Auto V’s Current Gen Digs Explained

November 14, 2012 by Matt Hawkins

Basically, it’s because today’s hardware is "mature" enough to handle the game.

Some who have been waiting patiently for the fifth installment of the Grand Theft Auto saga, for years now, were a surprised to learn that it was slated for current generation hardware. Because they believe that the PS3 and Xbox 360 are getting a bit long in the tooth, and therefore assumed that the PS4 and Xbox 720 would be the logical platforms.

Hopefully, those who have seen the latest trailer have been sufficiently convinced that today's consoles are more than up for the task, though Rockstar co-founder and co-creator of the franchise, Dan Houser, has the full-on explanation.

In a recent interview with Famitsu, which was recently republished by Polygon, Houser states that today's hardware is "mature" enough to handle everything that GTA V has to offer:

"Rockstar is a content company, not a hardware company… We use the technology we have to create content, and we try not to let ourselves get beholden to the hardware. The fact that hardware's so mature right now is exactly why we're able to go on to the next level. GTA 4 was our first attempt at a new platform and HD visuals, so the first part of development was seriously difficult. Now we know what the hardware's capable of, so it's become a lot easier to move things along and a lot more fun, too. GTA: San Andreas came out at the peak of the PlayStation 2's cycle, and we put out a really good game thanks to that. All the best games for a console come out at the end of the lifecycle, right? So now's the best timing of all."

There is much wisdom in what Hauser says. Some of the finest games do indeed come out near the end of whatever hardware's life cycle. From Super Mario Bros 3, to Chrono Trigger, to Shadow of the Colossus.

But there's also the manner of profitability. Even if Sony or Microsoft was able to secure GTA V as a pack-in, launch exclusive for their new system (far-fetched, I know) and was paid a very handsome fee, it would still pale in comparison to all the potential copies sold on a platform that has been out there for five plus years and is already in many households.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 MOST Satisfying Combat Games You SHOULDN'T MISS

20 MOST Satisfying Combat Games You SHOULDN'T MISS

The Most Realistic RPG You'll Never Play

The Most Realistic RPG You'll Never Play

MS RESPONDS TO XBOX BEING SOLD, GTA6 NEW INFO & MORE

MS RESPONDS TO XBOX BEING SOLD, GTA6 NEW INFO & MORE

Gears of War E-Day - Before You Buy

Gears of War E-Day - Before You Buy

10 Older Games You Can Sink 100s of Hours In

10 Older Games You Can Sink 100s of Hours In

The Witcher 3 - 10 Things The Game DOESN'T TELL YOU

The Witcher 3 - 10 Things The Game DOESN'T TELL YOU

The Witcher 3 Remastered - Before You Buy

The Witcher 3 Remastered - Before You Buy

10 WEIRD Gaming Stories of September 2026

10 WEIRD Gaming Stories of September 2026

GTA Definitive Edition Trilogy: 5 Yrs. Later - Before You Buy

GTA Definitive Edition Trilogy: 5 Yrs. Later - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Patent Reveals Switch 2 Game-Key Cards Are Completely Different From eShop Games, With Separate Servers And Even Their Own Download Files
  • Gears of War: E-Day Has Successful Start In MetaCritic & Steam Early Access
  • Disney Admits They Could Have Bought Epic Games When They Made $ 1.5 Billion Fortnite Deal
  • Rumor: PlayStation Making A New Ape Escape Game, But Not With Team Asobi Or Bandai Namco
  • Sony Is Giving Regular PS5 Consoles Its Own Version Of PSSR, Called QSSR, Launching On Marvel’s Wolverine And Ghost Of Yotei

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme