• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Wii U to Support In-Game Chat, but It’s Not as Easy as You Think

October 19, 2012 by Alex Co

Nintendo’s Wii U will support in-game voice chat, but not as easy as we would have liked.

Nintendo hasn't been very forthcoming when it comes to the Wii U's unrevealed details, but we can confirm one thing: in-game voice chat will be supported but there's a catch to it.

The Wii U will support in-game chat support for "select games" that have significant online multiplayer components. Among those confirmed to use this feature are: Assassin's Creed 3, Black Ops 2, and Mass Effect 3.

Now, here's where things get tricky. While the Wii U's GamePad has a mic and speakers, gamers can't use it for voice chat in games. Instead, people will need to use a licensed stereo headset that plug into the GamePad's headphone jack. 

If you think that's a bummer, wait until you hear how in-game voice chat support will work with the Wii U's Pro Controller. For those not familiar with this alternative input method, the Pro Controller resembles an Xbox 360 controller, minus the touchscreen and is built with the "core" gamer in mind. However, the Pro Controller doesn't have a mic/headset jack and players who want to use the Pro Controller with voice support will have to jump through an annoying number of hoops.

First off, the user must first plug their Wii U supported headset onto the GamePad's headphone jack. Once they've done so, they can then use the headset attached to the GamePad while playing with the Pro Controller. To make this sound even more counter-inuitive, it's not known as of press time if there will be wireless headsets for the Wii U as the ones listed now are all wired.

While I have no doubt that a wireless headset for the Wii U is an inevitability, in-game voice support shouldn't be this cumbersome to use — especially seeing as how the Xbox 360 and PS3 has been doing it flawlessly for a few years now.

Hopefully, Nintendo can think of a better way to let "core" gamers use the Pro Controller without this much hassle. If not, I honestly don't see multiplayer minded players leaving their current consoles to deal with this much hassle.

Do you think this will be a problem in Nintendo's on-going courtship of core gamers or is this a problem that can easily be remedied?

Source: Kotaku

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Games Where You REGRET Doing The RIGHT THING

20 Games Where You REGRET Doing The RIGHT THING

Why a SUPERMAN Video Game Is So Hard To Make

Why a SUPERMAN Video Game Is So Hard To Make

20 Games That Are WAY Better on Higher Difficulty

20 Games That Are WAY Better on Higher Difficulty

GTA 6: 10 Features IT SHOULD STEAL

GTA 6: 10 Features IT SHOULD STEAL

Windrose - Before You Buy

Windrose - Before You Buy

10 BRAND NEW GAMES, STARFIELD PS5 BACKLASH & MORE

10 BRAND NEW GAMES, STARFIELD PS5 BACKLASH & MORE

10 Secret Game Endings That BLEW OUR MIND

10 Secret Game Endings That BLEW OUR MIND

Mouse: P.I. For Hire - Before You Buy

Mouse: P.I. For Hire - Before You Buy

REPLACED - Before You Buy

REPLACED - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Xbox Management Delivers An “Xbox For Kojima” Directly To Hideo Kojima Himself
  • MindsEye Studio, Who Alleged A Conspiracy Vs. Them For Months, Facing Legal Action From Their Own Devs For Spying
  • Microsoft Holding Forza Horizon 6 Live Event In The British Motor Museum Next Month
  • Fans Noticed GTA 6 Might Have Discreetly Advanced Driving AI
  • Rumor: Tomb Raider: Legacy of Atlantis Trailer Coming In June, And Will Confirm Delay To February 2027

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme