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Interviews

Star Wars The Clone Wars Voice Actors Set to Reprise Their Roles in Battlefront 2; New Character Schedule Release Detailed

October 17, 2018 by Jordan Biazzo

This is epic!

Gameranx Interviews: Mario (Super Mario Odyssey)

January 13, 2017 by Katrina Filippidis

"Mario not a violent! I'm a peaceful, only kill mushrooms and turtles and fish and blooper and piranha plant and shoot fireballs at everything."

Total War: Warhammer Interview With Creative Assembly

May 5, 2016 by TheGuardian

Creative Assembly clears up some of the misinformation revolving around the Chaos Warriors DLC for their upcoming game.

No Man’s Sky Interview With 65daysofstatic: Creating Infinite Soundscapes

April 27, 2016 by Ian Miles Cheong

Ian talks to 65daysofstatic's Joe Shrewsbury about the band's upcoming soundtrack for No Man's Sky.

Tokyo42 Interview With SMAC’s Sean Wright: Everything You Need To Know

April 20, 2016 by Ian Miles Cheong

Here's everything you wanted to know about Tokyo42, and then some.

Tyranny Interview With Obsidian’s Brian Heins: Making Hard Choices

April 15, 2016 by Ian Miles Cheong

Ian talks to Obsidian's Brian Heins about Tyranny, making difficult choices, how the game differs from Pillars of Eternity, and who the enigmatic Overlord Kyros is.

Enter the Gungeon Interview With Dodge Roll’s Dave Crooks: The Past, Present and Future

April 15, 2016 by Ian Miles Cheong

Dave Crooks talks about the foundation of Dodge Roll Games, the creation of Enter the Gungeon, and what their plans are for the game's future. We also talked about the "Indiepocalypse."

Stellaris Interview With Paradox Development Studio’s Henrik Fåhraeus

April 14, 2016 by Ian Miles Cheong

Ian spoke to the makers of Stellaris to discuss the upcoming 4X space strategy game.

Arcadian Atlas Interview With Twin Otter Studios’ Becca Bair

April 13, 2016 by Ian Miles Cheong

Ian talks to Arcadian Atlas developer Becca Bair about the upcoming game.

Interview: How KontrolFreek Is Using eSports To Help Put Students Through School

April 7, 2016 by Ian Miles Cheong

Gameranx spoke with KontrolFreek about their eSports scholarship.

Interview With Mitch Gitelman – The Future Of Shadowrun And Battletech

February 5, 2016 by Ian Miles Cheong

Gameranx spoke with Mitch Gitelman about Harebrained Schemes' plans for Shadowrun.

Ashes of the Singularity: What Stardock is Hoping to get out of Early Access

October 22, 2015 by Ian Miles Cheong

Stardock's Brad Wardell explains what the developers of Ashes of the Singularity want to get out of Steam Early Access.

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