In Soulcalibur IV, the epic struggle between the spirit sword, Soul Calibur, and the cursed sword, Soul Edge, continues with revelations about this ongoing story as fighters from across the galaxy seek the powerful swords for their own goals and to face the ultimate judgment. Propelling the franchise into the next-generation, Soulcalibur IV flexes its graphical muscles to shows its visual brilliance with a new look for both allies and enemies.
GenreFighting Games
Platforms ps3
DEVELOPER Project Soul | PUBLISHER Codemasters | RELEASE DATE
Soulcalibur IV Reviews ps3
1up.com review
I may be alone in this, but I also really enjoyed the new characters contributed by various Japanese manga artists. As someone with lots of games to play these days, I need something more to keep me coming back. So, if I ever get tired of playing as Taki or Kilik, I can always fire up one of my custom characters…or, for example, Shura, designed by Gantz creator Hiroya Oku. What I’m saying is, beyond the niceties of an updated Soul Calibur, I’m looking for variety — and, of course, an overall high-quality experience. In those respects, SC4 delivers in spades.
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ztgd.com review
Everything you do in the game serves a purpose: unlocking items and collecting gold to beef up your options in the character edit mode. This expanded mode now allows you to not only customize existing characters outfits, but also gives you an insane amount of customization options to create new fighters that can even be used online. Since the release of the game there have been forum threads and sites dedicated to these Create-A-Souls and the results are incredible. People have created everyone from Kratos in God of War to more obscure characters such as General Zod from the Superman series. The sheer amount of depth available in the create-a-character mode is uncanny. This is where the single player portion weighs so heavily as it serves as a catalyst to unlocking new items such as headgear for your customize creations.
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play-mag.co.uk review
No Synopsis Available
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gaming-age.com review
Toss in some cool unlockable art and movies and you have one complete package. I can’t gush enough about how excited I am that the Soulcalibur name has reclaimed its greatness in the annals of fighting titles. I used to be a huge fan back in the Dreamcast days, and since then have been let down year after year with failing sequels that didn’t really impress, let alone evolve. Well Soulcalibur IV has done both, it has wowed me and evolved all in one fell swoop. In four words…Buy Soulcalibur IV today!
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gamer.nl review
No Synopsis Available
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gamervision.com review
The artificial intelligence in the game does very little to break from the fighting game stigma. On normal the AI is generally a joke, allowing for any player to beat it senseless without trouble. Once bumped to a harder setting, the AI can land ridiculous combos that cannot be dodged, mercilessly juggle you in the air, and keep you in a state of permanent annoyance.
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gamershell.com review
Character creation makes a comeback in SCIV, but with a twist. Instead of having free reign in designing a fighter from the ground up, all of your custom characters are based off of the fighting styles of game’s main cast. That doesn’t mean that you have to keep male characters looking and sounding like Rock, Siegfried or Cervantes, however, it just means they’ll move like them, and fight with their kinds of weapons. Even if you’re restricted to the base characters, it’s still entirely possible make some awesome creations—so far we have an effeminate looking Indiana Jones (based off of Ivy), and a ragin’ Cajun-alike, Gambit.
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gamernode.com review
Thankfully one of the new additions bolsters the single-player experience: the Tower of Lost Souls. By climbing up (and then descending down) the tower, you face challenge after challenge, and along the way unlock equipment to utilize in the customization. It offers hours of gameplay solo, and if you want to get the most out of editing or creating a fighter, it’s a must to get through and unlock all the equipment.
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cheatcc.com review
No Synopsis Available
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nzgamer.com review
If you don’t happen to have any friends nearby, you can battle them over the net – a first for the series. While performance will vary depending on the quality of your (crappy New Zealand) internet connection, the robustness of the online features is pretty impressive – this ain’t no barebones operation.
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ign.com review
This mode is a great feature of Soulcalibur IV, though I feel as if it could’ve been deeper with a more fleshed-out, contextual narrative and a wider variety of specialty matches. Regardless, having this avenue for unlocking content is nice and will add many more hours to the experience.
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extremegamer.ca review
The new path in Soul Calibur IV is the Tower of Lost Souls which pits the player against an ascending and descending group of battles divided into sections and floor levels. First you will fight up the tower against themed enemies and some of the best level designs in the game. While climbing up or down the stairs you will face the biggest challenges presented in Soul Calibur IV which showcasing just how mean this franchise can get. During your travels in the tower you will also be able to unlock new items that have to be discovered by finishing around special hidden specifications. In total you will be looking at 60 Floors that will challenge the most proficient gamers who dare to climb the towers steps.
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computergames.ro review
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gamerstemple.com review
Soul Calibur IV brings in a new technique that punishes players that guard too much (or "turtle"). A soul gauge to the side of a character’s life gauge now displays a color that starts out as green and changes color depending on how well your character is performing in battle with attacks, guard impacts or guarding your opponent’s attacks. This gauge will slowly turn to red as a character continues to guard attacks. Once the soul gauge has turned red, it will start to flash as the character continues to guard attacks and ultimately a "Guard Crush" will be initiated where the blocking character will be stunned and completely open to attacks as the character’s guard is broken. At that exact moment in time, a "Critical Finish" can be performed by the opposing character (through pressing all four buttons) and this move will automatically end the round right then and there with a finisher animation based on the character chosen. Critical finishers are never much of a problem but some characters can easily damage your soul gauge with their guard breaking moves more easily than others. In contrast, a properly timed guard impact will add some energy back to the soul gauge in an effort to keep a guard crush from being initiated.
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